Multi Theft Auto: San Andreas 1.3 Released

By Chris | 24th Jan 2012 at 19:33 GMT in San Andreas | 2 Comments

The MTASA team have just released the latest update to their multiplayer mod for San Andreas. Version 1.3, which has been in the RC stage for the last 2 weeks, has now become stable and brings the following improvements and fixes with it:

  • fixes for various network problems which occured in 1.1 and 1.2 series (including a fix for "Map download breaking often on large transfers" issue)
  • added new scripting functions for removal of default GTASA map objects (including breakable ones)
  • introduced a new scripting event - onClientVehicleCollision
  • implemented a new scripting function - takePlayerScreenShot
  • fixes for various crashes and issues (including "warp glitch", inaccurate heat seekers sync, createProjectile() velocity desync between clients, custom models texture crash, "white models" when using custom models and more)
  • added functionality to protect client-side scripts which pre-compiles them before being sent and stops resources from being saved on disk. This is configurable in the resource's meta.xml.
  • added pixel manipulation functionality
  • introduced new client-side scripting functions - getBirdsEnabled
  • included a new gui skin - Lighter black - contributed by Aibo

We've added a mirror of the download here on TGTAP. Relevant links below:

Download MTASA 1.3 - Announcement Topic - Official site

Artur's photo
Artur 25th January, 2012 @ 13:53 - Permalink

Does anyone still play this? I'm down to download it if I can get some people to play with, haven't even touched the SA file on my computer yet.

swypek2's photo
swypek2 7th August, 2012 @ 13:55 - Permalink

I will play it :cheers: i download it and it seems to be good :coolthumbup: my game will be named : xHASZUx ; it will be my skin---> :ph34r: